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nl:produkte:cad_2017:objekte_texturieren [2016/03/23 14:08] (huidige)
Regel 1: Regel 1:
 +====== Object texture ======
 +<WRAP round info 60%>
 +Command: **DFTEX**
 +</​WRAP>​
  
 +===== Description =====
 +With the function you can apply textures to one or more surfaces.
 +
 +{{:​produkte:​cad:​entwurf:​tex011.png?​nolink|}}
 +
 +===== Procedure =====
 +  - After entering the command **DFTEX** you are asked to select one or more surfaces. ​
 +  - A dialogue box to setup the textures appears.\\ The functions to create a texture can be found on the left. The individual functions are described below. Additionally you can modify size and position of the inserted image with the mouse. \\ The red frame denotes the size of the surface to be textured.\\ By clicking **[Apply]** the result will be displayed in the preview window on the right. ​
 +  - If you have selected multiple surfaces, you can specify each surface with the arrow-keys and then apply a texture
 +  - With **[OK]** you insert the textured surface into the drawing.
 +
 +<WRAP round important 90%>
 +The textures are only visible in certain styles (eg. realistic) or when rendering.
 +</​WRAP>​
 +
 +===== Functions =====
 +|{{:​produkte:​cad:​icons:​icon_open.png?​nolink|}}|**Open** an image file that you want to use for the texture.|
 +|{{:​produkte:​cad:​icons:​icon_16_dfstreet.png?​nolink|}}|Use a view from **Google Street View** for the texture.|
 +|{{:​produkte:​cad:​entwurf:​tex003.png?​nolink|}}|Reverse the most recent action with **Undo** or reverse the effect of the previous Undo command with **Redo**.|
 +|{{:​produkte:​cad:​entwurf:​tex002.png?​nolink|}}|Mirror the image: **horizontal** or **vertical**.|
 +|{{:​produkte:​cad:​entwurf:​tex001.png?​nolink|}}|Rotate the image **90° clockwise**,​specify a **rotation** angle or rotate **90° counter clockwise**.|
 +|{{:​produkte:​cad:​entwurf:​tex004.png?​nolink|}}|**Reduce** the size of the image, enter a factor for the **Zoom**, or **enlarge** the image.|
 +|{{:​produkte:​cad:​entwurf:​tex006.png?​nolink|}}|**Zoom boundaries** of the image.|
 +|{{:​produkte:​cad:​entwurf:​tex005.png?​nolink|}}|Fit the image to the **Object**.|
 +|**Image perspective**|Sometimes with building elevations it can happen that an image is slightly distored by the perspective. This function aligns the image on the basis of vertical lines.\\ {{:​produkte:​cad:​entwurf:​tex014.png?​nolink|}} ​ {{:​produkte:​cad:​icons:​icon_16_forward.png?​nolink|}} ​ {{:​produkte:​cad:​entwurf:​tex015.png?​nolink|}}|
 +|**Apply**|The edited image from the preview will be applied as texture.|
 +|**Reset**|Removes the texture from the preview.|
 +
 +|{{:​produkte:​cad:​entwurf:​tex012.png?​nolink|}}|Specify with the arrow buttons left and right which surface you want to texture.|
 +|**Show tiles**|With this function you can display the tiles in the editing window.|
 +|**Tiles**|Specify if you want to display the image as one image or as image tiles.|
 +|{{:​produkte:​cad:​entwurf:​tex013.png?​nolink|}}|With the PushPins you can modify the image.\\ **Procedure**:​\\ Click on the symbol.\\ Mark in the image the start point with mouse click, the symbol {{:​produkte:​cad:​entwurf:​tex018.png?​nolink&​10|}} will be placed in the image. Then click the target point in relation to the red frame. A red line from the start point to the target point will be displayed.\\ At least 3 references with PushPins are required to adjust the image. With **Apply** the image will be adjusted and with **Delete** the PushPins will be deleted.\\ {{:​produkte:​cad:​entwurf:​tex016.png?​nolink|}} ​ {{:​produkte:​cad:​icons:​icon_16_forward.png?​nolink|}} ​ {{:​produkte:​cad:​entwurf:​tex017.png?​nolink|}}|
 +|**Transparency**|Turn the transparency on or off.|
 +|{{:​produkte:​cad:​entwurf:​tex008.png?​nolink|}}|Specify a **colour** you want to turn transparent and enter the **Transparency factor**.|
 +|{{:​produkte:​cad:​entwurf:​tex009.png?​nolink|}}|Click this button to open image libraries. You can Drag & Drop suitable images from the library into the editing window.|
 +|**OK**|Applies the texture to the object.|
 +|**Cancel**|Closes the function without saving.|
 +
 +<WRAP round tip 90%>
 +You can even Drag & Drop image files from the Windows Explorer into the editing window.
 +</​WRAP>​